Now that they are all loaded. Without autocrafting there is absolutly no need for a controller. The main thing to rember, P2P is single input, multiple output. There's a new configuration option in the general section (channels) which controls this option, and a new in-game comman for operators to change the mode and the config from inside the game. Very basic setup, but it should give you the idea. Its based on the distance between 2 meteors. P2P Tunnel or "Point to Point Tunnels" are a versatile configurable system to move items / redstone / power / and fluids from one location to another though an existing ME Network without storage. Once you have this it opens up the ability to use more than 8 devices and you can remove the energy acceptor. The Smart Cable is a covered cable capable of transmitting up to 8 channels and displays (on the sides of the cable) the current number of channels being used. The possibilities of. Press question mark to learn the rest of the keyboard shortcutsWhen adding a controller to a P2P network, I am able to run 16 different P2P lines. Of course, it is limited by the number of channels a cable attached to it can carry. Normal cables can carry up to 8 channels, so if you're setting up a small system, that's fine. Applied Energist. And this is how ae2 work my friend . 188 ME Controller blocks. I hooked up a controller with 1 p2p tunnel on a face (and a quartz fibre/white cable combo for power) which feeds into a smart cable as a test. Void junk/non stackable items or store. • 1. You are out of channels. Amount of extensions is only limited by how many P2P tunnels there are connected to the ME controller multiblock structure. #2. I have an Empowerer from Actually Additions 2, but it seems to be fighting for bandwidth with my Molecular Assemblers. N. There's a new configuration option in the general section (channels) which controls this option, and a new in-game command for operators to change the mode and the config from inside the game. Create additional crafting flowers as necessary for additional pattern storage. Or use other mods to insert into any ME Interface. Edit: I should add, I understand the fun of using subnetworks for organizational purposes. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing,. total size 29x29x9. Also, get yourself an Interface Terminal. AE2's analog is that storing a new item takes a lot of data, while each extra item after that only takes 1 bit (1/8th of a byte). When I go to add another export /import bus, they show as "Device missing channel" and sometimes still function, but oftentimes not until I reset the network, then they're fine as well. ME cables are the backbone of any network, connecting all devices on your network. The P2P network will transfer power, but won't use power it's transfering. Neither. 1. Not quite. e. Can I increase the amount of channels somehow?More Topics Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing, and Literature Religion and Spirituality Science Tabletop. I thought i made sure that that I got a full 32 channels for 4 sets of 8 providers. Those haven't ported to 1. Then wire it a bit downwards/upwards and branch of one two smart cables for each side. Also, you can put p2p tunnels directly on a. Also 1 More question Lets say I put 3 controllers in a straight line Like - - - with - being a controller If i put a row of dense cables right in front of it and they attach are those cables only capable of 32 channels or 96 channels Like (, is Me controller ) (. In this mod, you’ll be able to craft an item called “ME Cable”. One of the nice things about this is you can get crafting on demand with only once channel. So you can have as many inserters (conduits) and belts and whatever items that you need to automate your factory. The most common mistake with a no-channel ME Network is to not add any AE2 Energy Cells. So 1 dense cable can serve 4 of those crafting towers. It keeps saying missing channel, but it has a full 32 channels going to that side off the compact machine, am I missing something? Picture of setup. The CPU must be a cuboid, completely composed of the parts listed above; air or other blocks are not valid. #2. Support me on Patreon: hopefully non-confusion primer on Channels, and important mechanic in AE2In this series we'll be g. There are 2. In-Game Version. aka the connection here to controller is exceeded by at least 1 channel (9 or 33 devices depending on cable) thelooter2204. I have a single Interface with patterns like (Gold, Silicon, Redstone)->(Proccessor) The gold/silicon goes off to their respective inscribers, while the redstone goes off to the final "assembly" inscriber. When I was doing an Omnifactory playthrough, I believe the default was to use AE2 in channel-less mode, to be similar to refined storage. This item is a pack of lines containing one power cable and eight data channels. As I recently discovered when the kids and I fired up FTB Plexiglass Mountain (We've been playing FTB Rev for ~4 years), you can turn off all the channel guff in AE2! That would have saved me SO much complexity! Although it was pretty fun over the last few years having to plan out upgrades very carefully and get p2p tunnels to the right places. You mentioned "AE2 power banks. The complexity of AE2 was prohibitive for many people. The second most commonly used type would be the FE P2P Tunnel, which transfers Forge Energy (the most common energy system; same as RF, µI, CF, IF, and possibly others). The point of P2P isn't to get more channels, simply to get more channels through a smaller cable. ago. On a more meta note, this has been talked to death on this sub. It only requires you to use AE2 items in the recipe for RS items, so it's not unlocked too early if you drop the mod in. ME Controllers output 32 channels per side. 7, just about everything you used to know about it is now different, and there's new mechanics that need addressing. Every part in AE2 has an internal energy buffer, but it's small. Join. r/feedthebeast. Every block you are connecting to the ring in the distance is going to take up a channel of your main network. Nightcaste • 4 yr. Place an interface. Suppose you have 32 channels going into a P2P tunnel, you can pass those channels to another point on your network. I have to connect extra cables to reach all 14 interfaces. Although I still like the idea of having the extra dense cable for a challenge to overcome early ae2 with channels, then having the extra dense cable really expensive to have a resource challenge later. Most machines will turn off once the tank is full. It is the heart of ME Networks and is used to provide more channels to the network. Unlike the ME Chest, the items that are stored inside the storage cells cannot be directly accessed; instead the drive must be connected to a ME Network which allows. fscan closed this as completed Oct 8, 2017. Only in this case, it can be ME Channels, or whatever else you setup the P2P tunnels to transfer. If you have smart, covered, or normal ME cables attached to dense cables, the dense cables still can carry the same 32 channels but the other cables can only continue up to 8 of those channels of the 32 in that line. 17 (?), 1. • 4 yr. for ae2 stuff their network tool shows power levels. I assume p2p tunnels can't be used to go from 1 flux duct to many. As modded_weeb wrote, you can disable it in the config files (if you have access to the server). I don't remember if it's in E2:E but AE2stuff comes with some wireless connectors that do what you are looking for. The CPU must contain at least 1 storage component. ago. . r/feedthebeast. The fact that the unique amount of items per storage cell stays at 63 no matter the level is kinda disappointing. From there, you can have any number of exit points. You'll probably want a level emitter pointing at your bonsai pots so you can turn them off at a certain amount of items accumulated. To keep it really simple: P2P ist just a different way of wiring your network. r/feedthebeast. I have use Skyfactory 2 as the example. The dense cable indicates 4 channels. shift + ctrl + click: crafts as much as possible and places it into your inventory. The usual advice I see for autocrafting those byproducts is to make a processing pattern with way more input items than you would need to make one output item. Then you'll need a way to take the items out of the inscribers, either a import bus on each, or a different method and put it into a chest with a single import bus to save channels. github-actions bot locked as resolved and limited conversation to collaborators Mar 28, 2020. There have been massive overhauls and changes to Applied Energistics when it updated for 1. I mean I liked it but then it got changed to use channels and it got way more complicated. If you have a factory floor with 30/32 channels allocated, you'll likely be very annoyed when some machine that should thematically placed on that factory floor puts you up to 33/32. In addition, they can bundle network channels to carry more channels from one point to another across a. P2P Tunnel. e. An ME Cable is used to inter connect ME Network devices. 1. BUT I fear I might be out of channels one day, once I have so many ME Storage Buses. " If those are Energy Cells, then we will probably need pictures of your setup to figure out what is going wrong. This means (mathematically) a total of 512 channels can be run across one dense cable. ago. So a cuboid crafting tower with 8 providers and 8 to 48 assemblers will use all the channels on one cable. The Energy Acceptor converts most mods energy form to AE to power the Network, although, using a Quartz Wrench a Player may choose the preferred power unit. The version of AE2 is:AE2 Channel Surfing for Newbies (A Reference Guide for the Rest Of Us!) By request, I've taken it upon myself to tackle this tricky subject: how to manage your channels for an AE2 ME Network. Smart, covered, or normal ME cable = 8 channels carrying capacity. AE2 is more complicated, but more versatile, and less laggy. I'd like to see the setup where you have 1024 channels in use in a situation where you couldn't run another cable. So those outer controllers are indeed necessary since you want to transmit 32 channels (each connected to a a p2p tunnel carrying up to 32 channels itself). Jan 20, 2016. AE2 storage is limited by the confines of the Java Runtime Environment, the computer you are running it on, and your. ago. Devices from AE2 take up channels; so an interface takes a channel, a terminal takes a channel, a drive takes a channel (note that a drive can hold a number of storage cells, and always takes 1 channel). Energy, Fluid, and Item pipes often use Capabilities built into Forge to transmit these things, and thus connect perfectly fine. And you should seriously look up some AE guides if you don't know about priority settings or use of storage bus. 13. It’s literally one output for a channel. So you have to remove 3 of the drive arrays to properly max out the main network. Also, interesting thing to note about most AE2 devices (such as ME drives): they can transfer power and channels to adjacent AE2 devices without needing cables for that, so all but about 3 of the cables you put in the back are redundant. One for all the export busses and one for all the import busses. Applied Energistics 2 - Way to increase number of items in interface's config slots. Angelin01. Transparent block. It is used for ME System Debugging. 18, AE2 10. 12. You can't have more than 1 controller on a network, but adjacent controllers. The best way to get your head round it all (I found) is to have a length of dense cable from the ME Controller then 4 other cables as off shoots - each normal cable will take 8 channels from the dense cable, meaning you use all channels available. Neither. Here you can see we have 64 ME Drives, each need one channel. RefinedStorage users I guess you fall into the channels off category. Without a controller, an ME network can handle only up to 8 channels, with a controller it can handle more (well, 32 per side of the controller, as usual). It shows that it supports 32 channels. There may be more. AE2 tends to be much more server friendly though as it ramps up processing speed rather than have it at max all the time. So I am pretty sure the mod author has it set where there is a small delay between checking every connection so that it causes less strain. cfg file in your installation folder and open it with notepad, there should be an option to disable channels entirely. You need to put a bit of quartz fibre on the controller and then attach the glass fibre to that. Just stick an energy acceptor on your main cable and you should be good. This afternoon i'm going to aim to make the most potential one using smart cable only to see what size a good automated crafting AE system can do with only smart cable (#Challenge). 4k disk = 4k items total. AE2: Display how many channels in use on a P2P Interface. For some reason when multiple channels are in use in an AE system, the entire area to which your system is housed lags uncontrollably to the point it took me 10 minuets to get through a door. Good guide, but still don't get how to use P2P tunnels, in practice. Now your next recipe should be named item 1 + the next 8 components = named item 2. Having one big system made adding new factory additions easier, until the network had so much IO that simply breaking a cable would cause a second of lag while AE2 was recalculating the network. But honestly, i wouldn't reccomend doing it. Honestly, your best solution would be to put ore processing before your main system. You can use storage busses. Surround the interface with 6 assemblers. It is very central points of the mod. For example if i built a 2x2 multi block of the controllers. Tunnels are 1 input to N outputs. place the energy accepter connected to an external power source. You can get more by utilizing every side you have and that would make it worth it you also don’t need dense cables coming off each thing you can place p2ps directly on the controllers unless you are doing it for aesthetics. Then, slap a ME Storage bus on the Tier 1 block (at the bottom) and set it to store inferium. I imagine otherwise it could become clunky for large Molecular Assembler / Pattern Provider arrays to have to deal with yet more stored patterns. Yes, the two tunnels will take two channels but it makes connecting things a lot easier. If it's more than 8 use Dense Cables if it's less just use Normal Cables (smart cables are only needed to identify channel usage) also if you have AE2 stuff you could just use the. No idea what you're attempting but from the explanation I don't think it's possible. Get 1 cable which has 8 channels connected on ONE of the controller cuboid face and another cable on another face without touching the other cable and you have 8 plus 8 channels/blocks you can connect to your ae2 network . anabsolutesloth • 3 yr. I've got a couple floors of crafting CPU's and molecular assemblers that I'm trying to hook up, but I can't seem to run more than 4 p2p tunnels over a cable, with 8 p2p tunnel devices. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing,. Minecraft Version: 1. Manages a single auto crafting task from start to finsh, built of various crafting units. RIGHTCLICK on the p2p with the same memory card. More Topics. (Even if you're playing with channels, you don't need a controller on a network with up to 8 channels). With an ME Controller (which can be multiple blocks), you can get 32 channels/face (but assume 8, as that's all non-"dense" cable can carry) Use "cable anchors" or different colors of cable to keep adjacent cables from connecting, so you can make full use of your. With subnetworks you can automate nearly anything that can be automated. This means you can output to as many points as you want, but only input at a single point per tunnel. And they are all considered to be part of the same network. The new mechanics (and especially the use of multiparts) in AE2 are awesome. Devices from AE2 take up channels; so an interface takes a channel, a terminal takes a channel, a drive takes a channel (note that a drive can hold a number of storage cells, and always takes 1 channel). To use the P2P. the energy acceptor is now passing power to the main network, which is passing it to. 7 x 10 103 number of states, which is a formidable number. This is not at all like the IC2 nerf. That way you could run 8 dense cables (256 channels) on a single regular ME cable. ago. place ME cable connected to the acceptor and then connect the charger, make sure the charges base or top are connected to the cable, else it won't work. g. just got this glitch myself i run a 3 man server and the first one to connect can see channels fine after there are 2 or more players online it start acting up and eventually only showing the channels to one player. Im not quite sure about how energy cells work, where would the cell go?In your example, there would be 2 channels in use. Ascend. I show you how channels, P2P tunnels and autocrafting works. Using subnetworks will also allow you to get more channels out of limited. That's a lot of channels. The amount of Coal Ore produced by a Void Ore Miner is obscene. You could use smart cables instead of the regulars if you wanna see your channel usage. . But in Minecraft you need to. Now a crafting network is completely different. Cables. The ME Dense Cable is the only cable that can support 32 channel simultaneously so it can be used as a main data line to connect to another ME Controller or branch off into 8 channel distribution lines via ME Glass Cable, ME. Once the system detects named item 1 has finished it’ll put it and the next 8 components and named item 1 into the chest. Reply. ; MJ, set using a Cable. use that as a connector (like a Cable Anchor or another cable attachment) to send power to a sub-net without connecting it. AE2 autcrafting is a life saver!! I recently migrated my small controller to my twin 7x7 skeleton controllers (the second controller is for managing the p2p channels) and hooked up 80 more interfaces with 40 molecular assemblers to my pre existing 60 with 30, literal walls of crafters. Today is the. Controllers, dense, and smart cables are only useful in the context of showing channel details. It can only perform one task at a time, the Co-Processing unit gives it the ability to process one additional unit per unit simultaneously. On any volume you wish to capture that is more than a few blocks large, you really are going to want efficiency to be 100%. As already mentioned above, most AE2 devices need a channel to work. Stack that pattern up to 4 high, with only Assemblers touching interfaces, and not other assemblers. AE2 channel and p2p question. Watch on. So I have been building my AE2 system inside some compact machines, I hook up my terminal outside of the dimension, and no signal. I don't have issues with channels i just hate using em. What I don't understand is when I try running a dense cable for my p2p tunnels, I still hit that 8 p2p tunnel devices limit. 188 ME Controller blocks. While the dense cable can carry 32 channels, the fluix cable and the row of interfaces can only carry 8 channels. Any help would be greatly appreciated. The ME Interface acts as an in between when working with pipes, tubes, networks, or machines from other mods. I have use Skyfactory 2 as the example. Another important thing to remember is power. . The key to large networks in AE2 is using P2P tunnels hooked up to dense cables on controllers. But it does make life easier for organizational purposes. Don't get me wrong, i know a smart cable has 8 and a dense cable has 32 but what i mean is to have "infinit" channels like in the SSD (super soaryn drive) where u use subnetwork. Exterior: 578 Tunnels giving 18496 channels. Network Visualisation Tool. ; EU, set using an ME Chest or ME Power Relay. The Pink Dense Cable is giving Channels to the P2P tunnels - NOT THE ME DRIVES -. Since Minecraft 1. Might have to use mystical agriculture, or just use a storage scanner until I can get to the mining dimension. RefinedStorage users I guess you fall into the channels off category. So it looks like each P2P node is taking up a channel. Those with indoor metal antennas will find that grounding them is one way to gain better reception and get more channels. As a quick fyi, I never use any dense cables in my base. I haven't messed with AE2 in a while, so I'm a bit rusty. Applied Energistics 2 is a mod created by AlgorithmX2 designed to compactly store items in a digital network called Matter Energy, or ME (pronounced Emm-Eee). This breaks the recipe scripts as it disable blocks as well. The data channels connect to a network-related block. The p2p devices need their own channels. #1. Just my two cents, but should the larger pattern providers with more rows be an option in future I suggest there be the catch that they only support processing patterns when going beyond 9 slots. Expected behavior. Just disable the channels. Side note: this is being done in the mining dimension since server restrictions keep me from doing all this in my main stoneblock base. If i connected 1 cable to one controller would that support 32 channels or does a cable need to be connected to each individual controller each representing a different channel. As well as setting up your very first ME-system. Jcb-Sm • 3 yr. I. Add a hopper to the side of the new inscriber and looking at the back f the old inscribers, place the fifth inscriber. MODPACK RELEASE: Autumnful. you are also advised to use storage drawers with ae2. etc. All the autocrafting bits and bobs are still there and operational. Jun 26, 2016. ; Fluid, set using a Water Bucket or any fluid bucket. But you could use some more elaboration on how networks are setup for practical applications or what defines a working network from a non-working one. 1. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. 1 Prerequisite 2 Materials you will need 3 Getting a charge out of quartz 4 Stamping out Circuits 5 Steve's First ME Network 6 Channel Surfing 7 It's Auto-crafting, Jim, but not. On a 3rd color, extract from that 5th inscriber to output back into the original ME Interface. Just looked into p2p tunnels today after reading the ae2 wiki. Take four covered cables, combine with redstone and glowstone, and you get a. Also cable anchors disable a connection. Tunnels are 1 input to N outputs. Assemblers do not require a channel, so I. Put a chest on the place the new hopper is pointing to. It's technically possible to fill up an entire hard drive with the data required to store completely empty (literally 0 byte) files. so you can go Energy Acceptor (1 channel) -> Main network cable->quartz cable->transport cable. ; Function []. 8 in normal cables. If a device successfully connects to a channel, you usually see it changing color to the cable's color, and Waila shows "Device Online". Get a network controller going. 10+, you can theoretically use the EU P2P Tunnels (Mekanism can use EU be default), but those are buggy in that version. . AE2 itself adds Certus Quartz Crystal, and makes use of vanilla's Nether Quartz as well. 2 Steve's First Network . Otherwise it will split the channels. is cable) , , , . . I'm glad that's a thing. it might be just the distance so it doesnt get the channel from another device. An easy (ish) way to debug P2P networks is to put a dense cable on a controller and put your p2p tunnel on the dense cable, so that way you can tell how many channels the p2p tunnel is pulling in. IPieLover • 4 yr. I usually end up partitioning disks as well to hold specific large quantity items. (A Reference Guide for the Rest Of Us) . Key things to remember about channels: Each side of a controller block can support 32 channels. Most AE2 user interfaces will also offer a help button to open the most relevant guide page. For most people, the power buffer provided by their Controllers is enough for everything they want to do. Refined Storage is best defined as "AE simplified". That gets you 512 channels (16 * 32). Furious1964. A dense cable with 32 channels going into a P2P only takes one channel to transmit to the other end. Every block you are connecting to the ring in the distance is going to take up a channel of your main network. Most devices such as standard cables, and machines can only support up to 8 channels. The most common usage is to run Dense Cable over long distances without needing to use a ton of Dense Cable. These are all working fine. Go to topic listing. From there I tried straight up disabling AE2 channels. However ME Dense Cable can support up to 32 channels, the only other devices capable of transmitting 32 are P2P Tunnel and the. You could easily have 9 things on a non-dense cable line, or have a long string of blocks eating channels out of an adjacent dense cable. This makes it the Input Tunnel. AE2 channels appear to be affected by distance. . 17. . Add a Comment. A Quick Guide to AE2. Not to lag. 32 in dense ones. The enabling/disabling channel is completely random, i can be inside my ME, search some some items and "clic" no more answer, all gray, i check and : "missing channel device" however, and as you can see, only 6/8 channel, and anchor cable used for avoid any routing mistake. Rest of the video is a more in-depth demonstration of how they work, and how to design with them in mind. By the end of E2:E I had 5 full channels full. I went into the config an it's set to true to enable channels, when i set to false the controller is removed from the game and i can't make it or get it back until i change it back to true. Most devices such as standard. ago. Each building or area gets its own P2P tunnel. In games like Factorio, getting resources is automated right away. More Topics. One for all the export busses and one for all the import busses. Im Using P2P Channels to get more Channels out and build a Sub-network out of my regular Channels - Like all Smelteries are one Sub-Network, the Drives are its own Sub-Network etc. That's where local dense energy cells come in, especially in remote locations. Think of these as data lines. Exterior: 578 Tunnels giving 18496 channels. I am obviously doing something wrong and if anyone can. A dense wire can carry all 32. the one facing out needs to be connected directly to the controller with a cable. circuits, patterns, pure quartz, and fluix quartz, since those can be done without AE2 with other methods. I usually just stick something like hoppers/item buffers/chest on one side of the machine, and then attach more to those. The first tier of AE2 tech, such as the , Certus Quartz Wrench, Certus Quartz Cutting Knife, and Certus Quartz tools, uses Certus Quartz as the primary crafting ingredient. While leaving channels off let's you focus on whatever you're automating, you miss out on having to plan out your network and utilize P2P and the various cables provided in the mod. The command is: /ae2 channelmode <mode>: to change it This guide was originally created by ShneekeyTheLost. In between the input and output tunnels, you can use standard glass cables, as the tunnels themselves only use one channel. Welcome to the Applied Energistics Mod!This mod is all about digital storage and is much more complicated to it's counter part Refined Storage. More Topics. 1. Maybe each level can have 2x the amount of unique items than the previous storage size, starting at 32. The pack was made by Bacon_Donut Basically, any sort of auto-crafting job requires a certain amount of processing power. P2P Tunnel. temporary_login • 2 yr. But honestly, i wouldn't reccomend doing it. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing,. I will say that AE2 has some cool and creative mechanics, like having to grow crystals that are "purified" with sand and water and. The problem is as of now you can get 2304 channels in a 3x3 with all the centers punched out so it’s hard to beat that. I've been trying to delve a little deeper into AE2 and how the new version of the mod works. ctrl + click: crafts one ‘unit’ and places it into your inventory. depends on your channel usuage. 18 HERE:AE2. I imagine otherwise it could become clunky for large Molecular Assembler / Pattern Provider arrays to have to deal with yet more stored patterns. Welcome to Explained. Bear in mind that you are still limited by the maximum number of channels from AE2(32 by default). A key thing to remember is this: AE2 has channels. See the link in my edited comment for the current discussion around this feature. Add a Comment. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing,. . Every part in AE2 has an internal energy buffer, but it's small. It's basically like taking a storage cell and limiting it to only hold one or 2 or how ever many, really different items. But in Minecraft you need to. On default configuration a normal cable holds 8 channels, a dense cable holds 32. A quick and simple video showing you how to get limitless channels in AE2. Images. Always-craft is the much simpler way, and is what you will be able to do first. Channels. The subnet on the left is using all 8 channels; 6 for the drives, 1 for the terminal, and 1 for the interface. A quick and simple video showing you how to get limitless channels in AE2. Note: this advice assumes you're using AE2 Stuff Advanced Inscribers and that you can I/O from all sides of the machine. Applied Energistics is a Minecraft Mod which contains an advanced storage system called ME that lets you store items compactly and in the way you want, as well as do intricate automation. Once you get more cluey about channels you will want to learn about P2P(point to point) tunnels, they let you get the channels you need where you want them without having a rats nest of cables. you might be missing one channel there and the nearest things get one first. It's project ozone 2. Otherwise, if no channel is left, it stays pink and you see "Device Offline". Your "main network" just needs 1 channel for an interface as an input/output for all other networks and another channel for a storage bus attached to a storage network like a SSD, but there are better designs in my opinion.